Simple Commands
It is finally time to implement a “command” so that users can actually do something with the system we are building. We’re going to implement the “delete” command.
We’ll start with the MRS for “delete a large file”, which has a few new predications to deal with:
[ TOP: h0
INDEX: e2
RELS: <
[ pronoun_q LBL: h4 ARG0: x3 [ x PERS: 2 PT: zero ] RSTR: h5 BODY: h6 ]
[ pron LBL: h7 ARG0: x3 [ x PERS: 2 PT: zero ] ]
[ _a_q LBL: h9 ARG0: x8 [ x PERS: 3 NUM: sg IND: + ] RSTR: h10 BODY: h11 ]
[ _large_a_1 LBL: h12 ARG0: e13 [ e SF: prop TENSE: untensed MOOD: indicative PROG: bool PERF: - ] ARG1: x8 ]
[ _file_n_of LBL: h12 ARG0: x8 [ x PERS: 3 NUM: sg IND: + ] ARG1: i14 ]
[ _delete_v_1 LBL: h1 ARG0: e2 [ e SF: comm TENSE: pres MOOD: indicative PROG: - PERF: - ] ARG1: x3 ARG2: x8 ]
>
HCONS: < h0 qeq h1 h5 qeq h7 h10 qeq h12 > ]
┌── _large_a_1(e13,x8)
┌────── and(0,1)
┌────── pron(x3) │ │
│ │ └ _file_n_of(x8,i14)
pronoun_q(x3,RSTR,BODY) │
└─ _a_q(x8,RSTR,BODY)
└─ _delete_v_1(e2,x3,x8)
The sentence force for this sentence is SF: comm
meaning “command”, determined the same way we described in a previous section.
Pronouns: pron and pronoun_q
The first two new predicates we encounter are: pron(x3)
and pronoun_q(x3,RSTR,BODY)
and they often work together as they do here.
pron(x)
needs to fill x
with an object that represents what the specified pronoun is referring to. It does this by looking at the properties for the x
variable to determine if the pronoun is “you” (PERS: 2
– second person), “him/her”(PERS: 3
– third person), etc. and sets the variable to be whatever make sense in the current context and matches the properties.
There were not any pronouns in our command, “delete a large file”, so where did the pron
predication come from? In this case, the pronoun is an implied “you” since it is a command. I.e “(You) delete a large file”. Because we are not including the notion of other people in the file system, the only pronouns we probably care to understand are “you” (“can you delete the file?” or the implied case above) and maybe “I” (“I want to delete a file”). For now, let’s just do “you” and fail otherwise.
To implement it, we’ll need to create a new class to represent “actors” in the system, and then create an instance of it that represents the computer by adding it to the State
object. We’ll say that “the computer” is who should be returned when the user says “You” (second person) by setting the Actor
object’s person
property to 2
. The example below has the new Actor
object and the State
object filled with one:
# Represents something that can "do" things, like a computer
# or a human (or a dog, etc)
class Actor(UniqueObject):
def __init__(self, name, person):
super().__init__()
self.name = name
self.person = person
def __repr__(self):
return f"Actor(name={self.name}, person={self.person})"
def Example9():
state = State([Actor(name="Computer", person=2),
Folder(name="Desktop"),
Folder(name="Documents"),
File(name="file1.txt", size=2000000),
File(name="file2.txt", size=1000000)])
...
(Why Actor
derives from UniqueObject
will be explained later in this topic.)
The pron
implementation will look for an Actor
object in the system with the same person
value as the pron
predication’s x
variable. To make sure the MRS is available for pron
to inspect, we will create a “fake” mrs variable called mrs
that is set to the MRS. Then any predication can inspect it. pron
will retrieve it to do its work:
@Predication(vocabulary, name="pron")
def pron(state, x_who):
mrs = state.get_binding("mrs").value[0]
person = mrs["Variables"][x_who]["PERS"]
for item in state.all_individuals():
if isinstance(item, Actor) and item.person == person:
yield state.set_x(x_who, (item, ))
break
pronoun_q
is just a simple, default quantifier predication that doesn’t do anything except introduce the variable that pron
uses. It acts just like which_q
did in the Simple Questions topic . So, pronoun_q
will use the default_quantifer
we defined in that topic:
# This is just used as a way to provide a scope for a
# pronoun, so it only needs the default behavior
@Predication(vocabulary, name="pronoun_q")
def pronoun_q(state, x, h_rstr, h_body):
yield from default_quantifier(state, x, h_rstr, h_body)
Verbs and State Changes: delete_v_1
The last new predication is _delete_v_1
. _delete_v_1
is the first “real” verb we’ve dealt with. The others so far have been “implied” “to be” verbs for a phrase like “a file is large”, and they don’t show up in the MRS as described previously. A verb looks like every other predication: it has a name and arguments. And, because verbs can be modified by words like adverbs (e.g. “permanently delete the file”), it introduces an event to hang modifiers on. Like many verbs, the second argument represents the “actor”: the person or thing doing the deleting. The final argument is what to delete.
Because our world state is simply a list of Python objects, the logic for deleting something is going to be trivial: remove the thing from the list. We can safely do this, even though other predications may still be iterating over them, because our State
object is immutable (as described previously) and we will keep it that way by returning a new State
object when something is deleted, just like we already do for setting variables.
We do have a problem, though. As you’ll see later, we will encounter phrases like “delete every file”, which have a different solution (i.e. state object) for each file that gets deleted. Each solution will have only one of the files deleted. In order to end up with a single world state that has all the files deleted, we’ll have to merge them together at the end somehow.
The solution is to create the concept of an Operation
class which does “something” to the state. We will build different Operation
classes that do different things over time (rename, copy, etc). If a command succeeds with multiple solutions, we can collect all of the operations from the solutions apply all of them to a single state object at the end. In fact, this is a good way to implement our system in general: build up a set of operations based on what the user says and, when we have the final, solved MRS, actually apply them to the file system. We won’t be taking that final step here, but we would need to in order to handle all quantifiers. More on that in the section on Plurals.
We’ll start by building some new mechanics into the State
object to handle operations and create the DeleteOperation
class:
class State(object):
def __init__(self, objects):
...
# Remember all the operations applied to the state object
self.operations = []
...
# Call to apply a list of operations to
# a new State object
def apply_operations(self, operation_list):
newState = copy.deepcopy(self)
for operation in operation_list:
operation.apply_to(newState)
newState.operations.append(operation)
return newState
def get_operations(self):
return copy.deepcopy(self.operations)
# Delete any object in the system
class DeleteOperation(object):
def __init__(self, object_to_delete):
self.object_to_delete = object_to_delete
def apply_to(self, state):
for index in range(0, len(state.objects)):
# Use the `unique_id` property to compare objects since they
# may have come from different `State` objects and will thus be copies
if state.objects[index].unique_id == self.object_to_delete.unique_id:
state.objects.pop(index)
break
This is a case where our “immutable”
State
class is actually being changed. That’s OK, though, because only theState
class will be asking it to do this, and only on a freshState
object that isn’t in use yet.
An “operation” in our system is simply an object that has an apply_to()
method that does something to the State
object it is passed. The DeleteOperation
operation class deletes any object in the system by removing it from the State
object’s list of objects. It uses a unique_id
property to compare objects since they may have come from different State
objects and will thus be copies and just comparing the objects will fail. This could be implemented in many ways and one approach is described at the very end of this section.
When an operation is applied to the State
class, we’ll remember what happened by adding the operation to the new State
object’s list of operations. Then, once we’ve collected all the solutions to a problem like “delete every file”, we can gather the operations from each of the solutions using the get_operations()
method, and apply them, as a group, to the original state. This will give us a new state object that combines them all. You’ll see this at the end of this section.
So now we can finally implement the verb delete_v_1
:
@Predication(vocabulary, name="_delete_v_1")
def delete_v_1(state, e_introduced, x_actor, x_what):
# We only know how to delete things from the
# computer's perspective
x_actor_value = state.get_binding(x_actor).value
if x_actor_value is not None and len(x_actor_value) == 1 and isinstance(x_actor_value[0], Actor) and x_actor_value[0].name == "Computer":
x_what_value = state.get_binding(x_what).value
# Only handle deleting one object at a time, don't support "together"
if len(x_what_value) == 1:
yield state.apply_operations([DeleteOperation(x_what_value[0])])
delete_v_1
first checks to make sure the actor is “Computer”. That’s because the user could have said “Bill deletes a file” and we’d prefer the system to say “I don’t know who Bill is” than to just delete the file. We should only delete the file when the computer is told to delete it.
Then, we use our new apply_operations()
method to do the deleting and return the new state object with the object gone.
Finally, we need to add a new clause to respond_to_mrs()
to handle commands. It will simply say “Done!” if the command worked. It will also collect up all of the operations that happened and apply them to a single state object. This isn’t really necessary for this example since we are only deleting one file, but is necessary for phrases like “delete every file”:
def respond_to_mrs(state, mrs):
...
elif force == "comm":
# This was a command so, if it works, just say so
# We'll get better errors and messages in upcoming sections
if len(solutions) > 0:
# Collect all the operations that were done
all_operations = []
for solution in solutions:
all_operations += solution.get_operations()
# Now apply all the operations to the original state object and
# print it to prove it happened
final_state = state.apply_operations(all_operations)
print("Done!")
print(final_state.objects)
else:
print("Couldn't do that.")
Now we can run an example for “delete a large file”:
def Example9():
state = State([Actor(name="Computer", person=2),
Folder(name="Desktop"),
Folder(name="Documents"),
File(name="file1.txt", size=2000000),
File(name="file2.txt", size=1000000)])
mrs = {}
mrs["Index"] = "e2"
mrs["Variables"] = {"x3": {"PERS": 2},
"x8": {},
"e2": {"SF": "comm"},
"e13": {}}
mrs["RELS"] = TreePredication(0, "pronoun_q", ["x3",
TreePredication(1, "pron", ["x3"]),
TreePredication(0, "_a_q", ["x8",
[TreePredication(1, "_file_n_of", ["x8", "i1"]), TreePredication(2, "_large_a_1", ["e1", "x8"])],
TreePredication(3, "_delete_v_1", ["e2", "x3", "x8"])])]
)
state = state.set_x("mrs", (mrs,))
respond_to_mrs(state, mrs)
# Outputs:
Done!
[Actor(name=Computer, person=2), Folder(Desktop), Folder(Documents), File(file2.txt, 1000000)]
You can see by the output that the only large file in the system was deleted: “file1.txt”.
There are a couple of interesting things about what we’ve done. The code for delete_v_1
will delete anything, so the phrase “delete you” will actually work! Of course, it will then mess up the system because every command after that will not be able to find the implied “you”. This is part of the magic and the challenge of implementing MRS predications, if you implement them right, they can be very general and allow constructions that you hadn’t thought of.
Footnote: Identity
Because the system is built around immutable state, we will sometimes end up with two State
objects and need to be able to find the same object contained in either one. This happened in the implementation of the DeleteOperation
. We need a way to compare objects across state objects. The easiest way is to give all the objects in the system a globally unique id that can be easily compared. In the example above, we created a base class, UniqueObject
that does this and derived everything from it:
class UniqueObject(object):
def __init__(self):
self.unique_id = uuid.uuid4()
class File(UniqueObject):
def __init__(self, name, size=0):
super().__init__()
self.name = name
self.size = size
def __repr__(self):
return f"File({self.name}, {self.size})"
class Folder(UniqueObject):
def __init__(self, name):
super().__init__()
self.name = name
def __repr__(self):
return f"Folder({self.name})"
Then the caller can just compare the .unique_id
property, like we did in DeleteOperation
:
class DeleteOperation(object):
def __init__(self, object_to_delete):
self.object_to_delete = object_to_delete
def apply_to(self, state):
for index in range(0, len(state.objects)):
# Use the `unique_id` property to compare objects since they
# may have come from different `State` objects and will thus be copies
if state.objects[index].unique_id == self.object_to_delete.unique_id:
state.objects.pop(index)
break
Comprehensive source for the completed tutorial is available here
Last update: 2024-10-28 by Eric Zinda [edit]