This is the development blog for Eric Zinda. You’ll find topics about game development, natural language understanding, the Exospecies game, the Perplexity Engine among the things covered here.

Latest Blog Posts



A bunch of resources like Podcasts and papers that I’ve found interesting, fascinating or useful.

Open Source Projects

In developing Exospecies, I’ve spent a lot of time working through issues that I think other developers (especially game developers) could benefit from, so I’ve begun open sourcing that work:

Hierarchical Task Networks

My work building an AI for Exospecies produced a useful library for building a specific kind of AI Planner called a Hierarchical Task Network.

Here are the open source projects that you can use to leverge it:

HTN Architecture